--- /dev/null
+smartshop={user={},tmp={},dir={{x=0,y=0,z=-1},{x=-1,y=0,z=0},{x=0,y=0,z=1},{x=1,y=0,z=0}},dpos={\r
+{{x=0.2,y=0.2,z=0},{x=-0.2,y=0.2,z=0},{x=0.2,y=-0.2,z=0},{x=-0.2,y=-0.2,z=0}},\r
+{{x=0,y=0.2,z=0.2},{x=0,y=0.2,z=-0.2},{x=0,y=-0.2,z=0.2},{x=0,y=-0.2,z=-0.2}},\r
+{{x=-0.2,y=0.2,z=0},{x=0.2,y=0.2,z=0},{x=-0.2,y=-0.2,z=0},{x=0.2,y=-0.2,z=0}},\r
+{{x=0,y=0.2,z=-0.2},{x=0,y=0.2,z=0.2},{x=0,y=-0.2,z=-0.2},{x=0,y=-0.2,z=0.2}}}\r
+}\r
+\r
+minetest.register_craft({\r
+ output = "smartshop:shop",\r
+ recipe = {\r
+ {"default:chest_locked", "default:chest_locked", "default:chest_locked"},\r
+ {"default:sign_wall_wood", "default:chest_locked", "default:sign_wall_wood"},\r
+ {"default:sign_wall_wood", "default:torch", "default:sign_wall_wood"},\r
+ }\r
+})\r
+\r
+smartshop.use_offer=function(pos,player,n)\r
+ local pressed={}\r
+ pressed["buy" .. n]=true\r
+ smartshop.user[player:get_player_name()]=pos\r
+ smartshop.receive_fields(player,pressed)\r
+ smartshop.user[player:get_player_name()]=nil\r
+ smartshop.update(pos)\r
+\r
+\r
+end\r
+\r
+smartshop.get_offer=function(pos)\r
+ if not pos or not minetest.get_node(pos) then return end\r
+ if minetest.get_node(pos).name~="smartshop:shop" then return end\r
+ local meta=minetest.get_meta(pos)\r
+ local inv=meta:get_inventory()\r
+ local offer={}\r
+ for i=1,4,1 do\r
+ offer[i]={\r
+ give=inv:get_stack("give" .. i,1):get_name(),\r
+ give_count=inv:get_stack("give" .. i,1):get_count(),\r
+ pay=inv:get_stack("pay" .. i,1):get_name(),\r
+ pay_count=inv:get_stack("pay" .. i,1):get_count(),\r
+ }\r
+ end\r
+ return offer\r
+end\r
+\r
+smartshop.send_mail=function(owner, pos, item)\r
+ if not minetest.get_modpath( "mail" ) then\r
+ return\r
+ end\r
+ item = ItemStack(item)\r
+ local spos = "("..pos.x..", "..pos.y..", "..pos.z..")"\r
+ mail.send("DO NOT REPLY", owner, "Out of stock at "..spos, "Your smartshop at "..spos.." is out of "..core.registered_items[item:get_name()].description..". Please restock")\r
+end\r
+\r
+\r
+smartshop.receive_fields=function(player,pressed)\r
+ if pressed.customer then\r
+ return smartshop.showform(smartshop.user[player:get_player_name()],player,true)\r
+ elseif pressed.sellall then\r
+ local pos=smartshop.user[player:get_player_name()]\r
+ local meta=minetest.get_meta(pos)\r
+ local pname=player:get_player_name()\r
+ if meta:get_int("sellall")==0 then\r
+ meta:set_int("sellall",1)\r
+ minetest.chat_send_player(pname, "Sell your stock and give line")\r
+ else\r
+ meta:set_int("sellall",0)\r
+ minetest.chat_send_player(pname, "Sell your stock only")\r
+ end\r
+ elseif pressed.tooglelime then\r
+ local pos=smartshop.user[player:get_player_name()]\r
+ local meta=minetest.get_meta(pos)\r
+ local pname=player:get_player_name()\r
+ if meta:get_int("type")==0 then\r
+ meta:set_int("type",1)\r
+ minetest.chat_send_player(pname, "Your stock is limited")\r
+ else\r
+ meta:set_int("type",0)\r
+ minetest.chat_send_player(pname, "Your stock is unlimited")\r
+ end\r
+ elseif not pressed.quit then\r
+ local n=1\r
+ for i=1,4,1 do\r
+ n=i\r
+ if pressed["buy" .. i] then break end\r
+ end\r
+ local pos=smartshop.user[player:get_player_name()]\r
+ local meta=minetest.get_meta(pos)\r
+ local type=meta:get_int("type")\r
+ local sellall=meta:get_int("sellall")\r
+ local inv=meta:get_inventory()\r
+ local pinv=player:get_inventory()\r
+ local pname=player:get_player_name()\r
+ if pressed["buy" .. n] then\r
+ local name=inv:get_stack("give" .. n,1):get_name()\r
+ local stack=name .." ".. inv:get_stack("give" .. n,1):get_count()\r
+ local pay=inv:get_stack("pay" .. n,1):get_name() .." ".. inv:get_stack("pay" .. n,1):get_count()\r
+ if name~="" then\r
+ if type==1 and inv:room_for_item("main", pay)==false then minetest.chat_send_player(pname, "Error: The owners stock is full, cant receive, exchange aborted.") return end\r
+ if type==1 and sellall==1 and inv:contains_item("main", stack)==false and inv:contains_item("give" .. n, stack)==true then\r
+ inv:add_item("main", stack)\r
+ inv:remove_item("give" .. n, stack)\r
+ end\r
+ if type==1 and inv:contains_item("main", stack)==false then\r
+ minetest.chat_send_player(pname, "Error: The owners stock is end.")\r
+ if not meta:get_int("alerted") or meta:get_int("alerted") == 0 then\r
+ meta:set_int("alerted",1) -- Do not alert twice\r
+ smartshop.send_mail(meta:get_string("owner"), pos, stack)\r
+ end\r
+ return\r
+ end\r
+ if not pinv:contains_item("main", pay) then minetest.chat_send_player(pname, "Error: You dont have enough in your inventory to buy this, exchange aborted.") return end\r
+ if not pinv:room_for_item("main", stack) then minetest.chat_send_player(pname, "Error: Your inventory is full, exchange aborted.") return end\r
+ pinv:remove_item("main", pay)\r
+ pinv:add_item("main", stack)\r
+ if type==1 then \r
+ inv:remove_item("main", stack)\r
+ inv:add_item("main", pay)\r
+ end\r
+ end\r
+ end\r
+ else\r
+ local pos=smartshop.user[player:get_player_name()]\r
+ smartshop.update_info(pos)\r
+ if smartshop.user[player:get_player_name()] or minetest.check_player_privs(player:get_player_name(), {protection_bypass=true}) then\r
+ local meta=minetest.get_meta(smartshop.user[player:get_player_name()])\r
+ if meta:get_string("owner")==player:get_player_name() then\r
+ smartshop.update(smartshop.user[player:get_player_name()],"update")\r
+ end\r
+ end\r
+ smartshop.user[player:get_player_name()]=nil\r
+ end\r
+end\r
+\r
+minetest.register_on_player_receive_fields(function(player, form, pressed)\r
+ if form=="smartshop.showform" then\r
+ smartshop.receive_fields(player,pressed)\r
+ end\r
+end)\r
+\r
+\r
+\r
+\r
+smartshop.update_info=function(pos)\r
+ local meta=minetest.get_meta(pos)\r
+ local inv = meta:get_inventory()\r
+ local owner=meta:get_string("owner")\r
+ local gve=0\r
+ if meta:get_int("sellall")==1 then gve=1 end\r
+ if meta:get_int("type")==0 then\r
+ meta:set_string("infotext","(Smartshop by " .. owner ..") Stock is unlimited")\r
+ return false\r
+ end\r
+ local name=""\r
+ local count=0\r
+ local stuff={}\r
+ for i=1,4,1 do\r
+ stuff["count" ..i]=inv:get_stack("give" .. i,1):get_count()\r
+ stuff["name" ..i]=inv:get_stack("give" .. i,1):get_name()\r
+ stuff["stock" ..i]=gve*stuff["count" ..i]\r
+ stuff["buy" ..i]=0\r
+ for ii=1,32,1 do\r
+ name=inv:get_stack("main",ii):get_name()\r
+ count=inv:get_stack("main",ii):get_count()\r
+ if name==stuff["name" ..i] then\r
+ stuff["stock" ..i]=stuff["stock" ..i]+count\r
+ end\r
+ end\r
+ local nstr=(stuff["stock" ..i]/stuff["count" ..i]) ..""\r
+ nstr=nstr.split(nstr, ".")\r
+ stuff["buy" ..i]=tonumber(nstr[1])\r
+\r
+ if stuff["name" ..i]=="" or stuff["buy" ..i]==0 then\r
+ stuff["buy" ..i]=""\r
+ stuff["name" ..i]=""\r
+ else\r
+ --if string.find(stuff["name" ..i],":")~=nil then\r
+ -- stuff["name" ..i]=stuff["name" ..i].split(stuff["name" ..i],":")[2]\r
+ --end\r
+ stuff["name"..i] = core.registered_items[stuff["name"..i]].description\r
+ stuff["buy" ..i]="(" ..stuff["buy" ..i] ..") "\r
+ stuff["name" ..i]=stuff["name" ..i] .."\n"\r
+ end\r
+ end\r
+ meta:set_string("infotext",\r
+ "(Smartshop by " .. owner ..") Purchases left:\n"\r
+ .. stuff.buy1 .. stuff.name1\r
+ .. stuff.buy2 .. stuff.name2\r
+ .. stuff.buy3 .. stuff.name3\r
+ .. stuff.buy4 .. stuff.name4\r
+ )\r
+end\r
+\r
+\r
+\r
+\r
+smartshop.update=function(pos,stat)\r
+--clear\r
+ local spos=minetest.pos_to_string(pos)\r
+ for _, ob in ipairs(minetest.env:get_objects_inside_radius(pos, 2)) do\r
+ if ob and ob:get_luaentity() and ob:get_luaentity().smartshop and ob:get_luaentity().pos==spos then\r
+ ob:remove() \r
+ end\r
+ end\r
+ if stat=="clear" then return end\r
+--update\r
+ local meta=minetest.get_meta(pos)\r
+ local inv = meta:get_inventory()\r
+ local node=minetest.get_node(pos)\r
+ local dp = smartshop.dir[node.param2+1]\r
+ if not dp then return end\r
+ pos.x = pos.x + dp.x*0.01\r
+ pos.y = pos.y + dp.y*6.5/16\r
+ pos.z = pos.z + dp.z*0.01\r
+ for i=1,4,1 do\r
+ local item=inv:get_stack("give" .. i,1):get_name()\r
+ local pos2=smartshop.dpos[node.param2+1][i]\r
+ if item~="" then\r
+ smartshop.tmp.item=item\r
+ smartshop.tmp.pos=spos\r
+ local e = minetest.env:add_entity({x=pos.x+pos2.x,y=pos.y+pos2.y,z=pos.z+pos2.z},"smartshop:item")\r
+ e:setyaw(math.pi*2 - node.param2 * math.pi/2)\r
+ end\r
+ end\r
+end\r
+\r
+\r
+minetest.register_entity("smartshop:item",{\r
+ hp_max = 1,\r
+ visual="wielditem",\r
+ visual_size={x=.20,y=.20},\r
+ collisionbox = {0,0,0,0,0,0},\r
+ physical=false,\r
+ textures={"air"},\r
+ smartshop=true,\r
+ type="",\r
+ on_activate = function(self, staticdata)\r
+ if smartshop.tmp.item ~= nil then\r
+ self.item=smartshop.tmp.item\r
+ self.pos=smartshop.tmp.pos\r
+ smartshop.tmp={}\r
+ else\r
+ if staticdata ~= nil and staticdata ~= "" then\r
+ local data = staticdata:split(';')\r
+ if data and data[1] and data[2] then\r
+ self.item = data[1]\r
+ self.pos = data[2]\r
+ end\r
+ end\r
+ end\r
+ if self.item ~= nil then\r
+ self.object:set_properties({textures={self.item}})\r
+ else\r
+ self.object:remove()\r
+ end\r
+ end,\r
+ get_staticdata = function(self)\r
+ if self.item ~= nil and self.pos ~= nil then\r
+ return self.item .. ';' .. self.pos\r
+ end\r
+ return ""\r
+ end,\r
+})\r
+\r
+\r
+smartshop.showform=function(pos,player,re)\r
+ local meta=minetest.get_meta(pos)\r
+ local creative=meta:get_int("creative")\r
+ local inv = meta:get_inventory()\r
+ local gui=""\r
+ local spos=pos.x .. "," .. pos.y .. "," .. pos.z\r
+ local owner=meta:get_string("owner")==player:get_player_name()\r
+ if minetest.check_player_privs(player:get_player_name(), {protection_bypass=true}) then owner=true end\r
+ if re then owner=false end\r
+ smartshop.user[player:get_player_name()]=pos\r
+ if owner then\r
+ meta:set_int("alerted",0) -- Player has been there to refill\r
+ gui=""\r
+ .."size[8,10]"\r
+ .."button_exit[6,0;1.5,1;customer;Customer]"\r
+ .."button[7.2,0;1,1;sellall;All]"\r
+ .."label[0,0.2;Item:]"\r
+ .."label[0,1.2;Price:]"\r
+ .."list[nodemeta:" .. spos .. ";give1;2,0;1,1;]"\r
+ .."list[nodemeta:" .. spos .. ";pay1;2,1;1,1;]"\r
+ .."list[nodemeta:" .. spos .. ";give2;3,0;1,1;]"\r
+ .."list[nodemeta:" .. spos .. ";pay2;3,1;1,1;]"\r
+ .."list[nodemeta:" .. spos .. ";give3;4,0;1,1;]"\r
+ .."list[nodemeta:" .. spos .. ";pay3;4,1;1,1;]"\r
+ .."list[nodemeta:" .. spos .. ";give4;5,0;1,1;]"\r
+ .."list[nodemeta:" .. spos .. ";pay4;5,1;1,1;]"\r
+ if creative==1 then\r
+ gui=gui .."label[0.5,-0.4;Your stock is unlimited becaouse you have creative or give]"\r
+ .."button[6,1;2.2,1;tooglelime;Toggle limit]"\r
+ end\r
+ gui=gui\r
+ .."list[nodemeta:" .. spos .. ";main;0,2;8,4;]"\r
+ .."list[current_player;main;0,6.2;8,4;]"\r
+ .."listring[nodemeta:" .. spos .. ";main]"\r
+ .."listring[current_player;main]"\r
+ else\r
+ gui=""\r
+ .."size[8,6]"\r
+ .."list[current_player;main;0,2.2;8,4;]"\r
+ .."label[0,0.2;Item:]"\r
+ .."label[0,1.2;Price:]"\r
+ .."list[nodemeta:" .. spos .. ";give1;2,0;1,1;]"\r
+ .."item_image_button[2,1;1,1;".. inv:get_stack("pay1",1):get_name() ..";buy1;\n\n\b\b\b\b\b" .. inv:get_stack("pay1",1):get_count() .."]"\r
+ .."list[nodemeta:" .. spos .. ";give2;3,0;1,1;]"\r
+ .."item_image_button[3,1;1,1;".. inv:get_stack("pay2",1):get_name() ..";buy2;\n\n\b\b\b\b\b" .. inv:get_stack("pay2",1):get_count() .."]"\r
+ .."list[nodemeta:" .. spos .. ";give3;4,0;1,1;]"\r
+ .."item_image_button[4,1;1,1;".. inv:get_stack("pay3",1):get_name() ..";buy3;\n\n\b\b\b\b\b" .. inv:get_stack("pay3",1):get_count() .."]"\r
+ .."list[nodemeta:" .. spos .. ";give4;5,0;1,1;]"\r
+ .."item_image_button[5,1;1,1;".. inv:get_stack("pay4",1):get_name() ..";buy4;\n\n\b\b\b\b\b" .. inv:get_stack("pay4",1):get_count() .."]"\r
+ end\r
+ minetest.after((0.1), function(gui)\r
+ return minetest.show_formspec(player:get_player_name(), "smartshop.showform",gui)\r
+ end, gui)\r
+end\r
+\r
+minetest.register_node("smartshop:shop", {\r
+ description = "Smartshop",\r
+ tiles = {"default_chest_top.png^[colorize:#ffffff77^default_obsidian_glass.png"},\r
+ groups = {choppy = 2, oddly_breakable_by_hand = 1,tubedevice = 1, tubedevice_receiver = 1},\r
+ drawtype="nodebox",\r
+ node_box = {type="fixed",fixed={-0.5,-0.5,-0.0,0.5,0.5,0.5}},\r
+ paramtype2="facedir",\r
+ paramtype = "light",\r
+ sunlight_propagates = true,\r
+ light_source = 10,\r
+ tube = {insert_object = function(pos, node, stack, direction)\r
+ local meta = minetest.get_meta(pos)\r
+ local inv = meta:get_inventory()\r
+ local added = inv:add_item("main", stack)\r
+ return added\r
+ end,\r
+ can_insert = function(pos, node, stack, direction)\r
+ local meta = minetest.get_meta(pos)\r
+ local inv = meta:get_inventory()\r
+ for i=1,4 do\r
+ local sellitem = inv:get_stack("give"..i,1):get_name()\r
+ if sellitem == stack:get_name() then\r
+ return inv:room_for_item("main", stack)\r
+ end\r
+-- minetest.chat_send_all(sellitem)\r
+ end\r
+ -- \r
+ return false\r
+ end,\r
+ input_inventory = "main",\r
+ connect_sides = {left = 1, right = 1, front = 1, back = 1, top = 1, bottom = 1}},\r
+after_place_node = function(pos, placer)\r
+ local meta=minetest.get_meta(pos)\r
+ meta:set_string("owner",placer:get_player_name())\r
+ meta:set_string("infotext", "Shop by: " .. placer:get_player_name())\r
+ meta:set_int("type",1)\r
+ meta:set_int("sellall",1)\r
+ if minetest.check_player_privs(placer:get_player_name(), {creative=true}) or minetest.check_player_privs(placer:get_player_name(), {give=true}) then\r
+ meta:set_int("creative",1)\r
+ meta:set_int("type",0)\r
+ meta:set_int("sellall",0)\r
+ end\r
+ end,\r
+on_construct = function(pos)\r
+ local meta=minetest.get_meta(pos)\r
+ meta:set_int("state", 0)\r
+ meta:get_inventory():set_size("main", 32)\r
+ meta:get_inventory():set_size("give1", 1)\r
+ meta:get_inventory():set_size("pay1", 1)\r
+ meta:get_inventory():set_size("give2", 1)\r
+ meta:get_inventory():set_size("pay2", 1)\r
+ meta:get_inventory():set_size("give3", 1)\r
+ meta:get_inventory():set_size("pay3", 1)\r
+ meta:get_inventory():set_size("give4", 1)\r
+ meta:get_inventory():set_size("pay4", 1)\r
+ end,\r
+on_rightclick = function(pos, node, player, itemstack, pointed_thing)\r
+ smartshop.showform(pos,player)\r
+ end,\r
+allow_metadata_inventory_put = function(pos, listname, index, stack, player)\r
+ if minetest.get_meta(pos):get_string("owner")==player:get_player_name() or minetest.check_player_privs(player:get_player_name(), {protection_bypass=true}) then\r
+ return stack:get_count()\r
+ end\r
+ return 0\r
+ end,\r
+allow_metadata_inventory_take = function(pos, listname, index, stack, player)\r
+ if minetest.get_meta(pos):get_string("owner")==player:get_player_name() or minetest.check_player_privs(player:get_player_name(), {protection_bypass=true}) then\r
+ return stack:get_count()\r
+ end\r
+ return 0\r
+ end,\r
+allow_metadata_inventory_move = function(pos, from_list, from_index, to_list, to_index, count, player)\r
+ if minetest.get_meta(pos):get_string("owner")==player:get_player_name() or minetest.check_player_privs(player:get_player_name(), {protection_bypass=true}) then\r
+ return count\r
+ end\r
+ return 0\r
+ end,\r
+can_dig = function(pos, player)\r
+ local meta=minetest.get_meta(pos)\r
+ local inv=meta:get_inventory()\r
+ if ((meta:get_string("owner")==player:get_player_name() or minetest.check_player_privs(player:get_player_name(), {protection_bypass=true})) and inv:is_empty("main") and inv:is_empty("pay1") and inv:is_empty("pay2") and inv:is_empty("pay3") and inv:is_empty("pay4") and inv:is_empty("give1") and inv:is_empty("give2") and inv:is_empty("give3") and inv:is_empty("give4")) or meta:get_string("owner")=="" then\r
+ smartshop.update(pos,"clear")\r
+ return true\r
+ end\r
+ end,\r
+})\r